STUDIO TALENT

OUR TEAM

Meet the core gameplay engineers, technical artists, and multiplayer specialists behind Cyronic Studio.

Neel
Unreal & C++

Neel

Lead Developer & Technical Director

With over 7 years of deep engine programming, Neel leads Cyronic Studio’s technical architecture. He has architected core gameplay frameworks for extraction shooters, action titles, and proprietary studio developer plugins. His focus is clean, performant C++ that scales under intense combat loads.

// CORE COMPETENCIES

Unreal Engine 5 (C++/GAS)Multiplayer ArchitecturePhysics & LocomotionSystemic GameplayTooling & Slate UI

// PRIMARY TECHNOLOGIES

C++Unreal Engine 5DirectX 12GASChaos PhysicsSlate
Alex
Multiplayer & Netcode

Alex

Network & Multiplayer Engineer

Alex designs and implements ultra-low-latency networking architectures. From high-tick multiplayer shooters to persistent MMO backends, he eliminates replication jitter, resolves desync race conditions, and builds scalable distributed server orchestration.

// CORE COMPETENCIES

Client Prediction & RollbackSpatial PartitioningDedicated Server ScalingCustom UDP/TCP ProtocolsBackend Microservices

// PRIMARY TECHNOLOGIES

C++GoRustWebSocketsRedisDockerKubernetes
Kira
Tech Art & Shaders

Kira

Technical Artist & VFX Specialist

Kira ensures games look stunning while sustaining maximum frame rates. She crafts HLSL shaders, procedural mesh deformation setups, Niagara particle systems, and automated LOD generation pipelines across PC and current-gen consoles.

// CORE COMPETENCIES

HLSL / Shader GraphNiagara Particle SystemsProcedural Mesh GenerationLumen / Nanite OptimizationMaterial Pipelines

// PRIMARY TECHNOLOGIES

Unreal Engine 5UnityHLSLHoudiniBlenderSubstance Designer
Soren
QA & Certification

Soren

QA & Performance Optimization Lead

Soren heads build validation, frame budget profiling (Unreal Insights / PIX / RenderDoc), and automated stress testing. He specializes in hunting down hitch triggers, GC pauses, and memory fragmentation before builds hit certification.

// CORE COMPETENCIES

Unreal Insights & ProfilingFrame Budget EnforcementAutomated Test HarnessesConsole Certification (PS5/Xbox)Crash Telemetry

// PRIMARY TECHNOLOGIES

Unreal InsightsRenderDocPIXPythonC++CI/CD Automation

WANT TO WORK WITH US?

We are always interested in meeting talented developers, technical artists, and engine programmers.

VIEW CAREER OPPORTUNITIES